Subspace

Subspace by Maelstrom

One live workflow. Every system connected.

Subspace is Maelstrom’s production technology layer for turning real-time data into graphics, automation and operator actions across the live environment.

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MaelstromSUBSPACEProduction technology
DATAGFXOPS

How it works

From fragmented inputs to a controlled live output.

Subspace fits around the tools a production already uses, giving data and operator actions a clear path through the show.

01 / InputsConnect

Game state · APIs · streaming platforms · show systems

02 / SubspaceOrchestrate

Data mapping · automation · operator control

03 / OutputsDeliver

Graphics · voting · chat · lower thirds · remote actions

Live product evidence

The workflow, inside a real broadcast.

Captured during Team Liquid’s Race to World First deployment: live game state, the operator environment and the audience-facing production connected across a 13-day event window.

The product layer

Built around live pressure.

Software is only useful when operators can trust it at show time.

01

Connect live data

Bridge game state, APIs, streaming platforms and production systems around the show.

02

Automate repeatable work

Move routine operator actions into reliable workflows without losing human control.

03

Operate across locations

Keep distributed production roles connected to the same information and live result.

04

Build for the format

Create integrations around the competition, platform and audience experience instead of forcing a generic template.

Subspace demo

Bring us the workflow slowing your production down.

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